Now that the extended combat chapter is out, it's time to move on. Several details in many of the alpha chapters currently available need to be updated or corrected, but for now I'm focusing on getting initial versions of all the crucial Project Alpha chapters complete. As the rules for tests, damage and injury, and extended combat are already out, I figured it was time to write up the chapter on conflicts. This chapter provides details and examples regarding how to resolve many of the most common ...
Chapter 18 - Entering the Fray is now available to registered users in the Project Alpha GoogleDocs Collection. See the article listing current Project Alpha chapters for the link. This chapter contains 34 pages of rules for combat in Proteus, including unarmed, melee and ranged combat - including thrown weapons, bows and firearms. It describes the round and phase combat structure of multi-party combat, as well as the use of actions. A detailed list of common actions and instructions for ...
I'm finishing up work on another chapter and should be posting it shortly - the chapter containing the extended combat rules. In actuality, this was one of the earliest chapters completed. As a result, it requires the most editing to bring it in line with the latest iteration of the basic rule system. The basic structure of combat and most of the specifics will remain unchanged, but the details require a lot of tweaking to account for subtle differences in how difficulties and dice pools ...
I've just posted an updated version of the Damage & Recovery chapter in the Downloads section. The new version includes rules on dealing with lethal wounds and other circumstances in which the character's mortality plays a central role. I've also included an optional rule for bleeding wounds, which makes combat even more dangerous. I'm temporarily reverting the site to the default vBulletin template. The latest version of vBulletin (4.1.10) includes significant changes to who ...
Continued from Part 1... Bread costing $2.50 in 2009 would now cost 16.8 kennas (K16.8). Again, in context a loaf of bread in 2009 would be roughly equal in value to 22.72 kWh, now that same loaf would only equate to 1.68 kWh. I now have a basis by which to standardize prices. Well almost, the minimum daily wage still needs to be found as it plays a major role in setting prices. After some more research I figured the best way to set the minimum daily wage was to calculate how ...